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common🔗

Objects🔗

Builders🔗

Functions🔗

DataSourceJsonDataConverter🔗

DataSourceJsonDataConverter accepts a DataSourceJsonData object and generates the Go code to build this object using builders.

func DataSourceJsonDataConverter(input DataSourceJsonData) string

DataQueryConverter🔗

DataQueryConverter accepts a DataQuery object and generates the Go code to build this object using builders.

func DataQueryConverter(input DataQuery) string

BaseDimensionConfigConverter🔗

BaseDimensionConfigConverter accepts a BaseDimensionConfig object and generates the Go code to build this object using builders.

func BaseDimensionConfigConverter(input BaseDimensionConfig) string

ScaleDimensionConfigConverter🔗

ScaleDimensionConfigConverter accepts a ScaleDimensionConfig object and generates the Go code to build this object using builders.

func ScaleDimensionConfigConverter(input ScaleDimensionConfig) string

ColorDimensionConfigConverter🔗

ColorDimensionConfigConverter accepts a ColorDimensionConfig object and generates the Go code to build this object using builders.

func ColorDimensionConfigConverter(input ColorDimensionConfig) string

ScalarDimensionConfigConverter🔗

ScalarDimensionConfigConverter accepts a ScalarDimensionConfig object and generates the Go code to build this object using builders.

func ScalarDimensionConfigConverter(input ScalarDimensionConfig) string

TextDimensionConfigConverter🔗

TextDimensionConfigConverter accepts a TextDimensionConfig object and generates the Go code to build this object using builders.

func TextDimensionConfigConverter(input TextDimensionConfig) string

MapLayerOptionsConverter🔗

MapLayerOptionsConverter accepts a MapLayerOptions object and generates the Go code to build this object using builders.

func MapLayerOptionsConverter(input MapLayerOptions) string

HeatmapCalculationBucketConfigConverter🔗

HeatmapCalculationBucketConfigConverter accepts a HeatmapCalculationBucketConfig object and generates the Go code to build this object using builders.

func HeatmapCalculationBucketConfigConverter(input HeatmapCalculationBucketConfig) string

LineStyleConverter🔗

LineStyleConverter accepts a LineStyle object and generates the Go code to build this object using builders.

func LineStyleConverter(input LineStyle) string

LineConfigConverter🔗

LineConfigConverter accepts a LineConfig object and generates the Go code to build this object using builders.

func LineConfigConverter(input LineConfig) string

BarConfigConverter🔗

BarConfigConverter accepts a BarConfig object and generates the Go code to build this object using builders.

func BarConfigConverter(input BarConfig) string

FillConfigConverter🔗

FillConfigConverter accepts a FillConfig object and generates the Go code to build this object using builders.

func FillConfigConverter(input FillConfig) string

PointsConfigConverter🔗

PointsConfigConverter accepts a PointsConfig object and generates the Go code to build this object using builders.

func PointsConfigConverter(input PointsConfig) string

ScaleDistributionConfigConverter🔗

ScaleDistributionConfigConverter accepts a ScaleDistributionConfig object and generates the Go code to build this object using builders.

func ScaleDistributionConfigConverter(input ScaleDistributionConfig) string

AxisConfigConverter🔗

AxisConfigConverter accepts a AxisConfig object and generates the Go code to build this object using builders.

func AxisConfigConverter(input AxisConfig) string

HideSeriesConfigConverter🔗

HideSeriesConfigConverter accepts a HideSeriesConfig object and generates the Go code to build this object using builders.

func HideSeriesConfigConverter(input HideSeriesConfig) string

StackingConfigConverter🔗

StackingConfigConverter accepts a StackingConfig object and generates the Go code to build this object using builders.

func StackingConfigConverter(input StackingConfig) string

StackableFieldConfigConverter🔗

StackableFieldConfigConverter accepts a StackableFieldConfig object and generates the Go code to build this object using builders.

func StackableFieldConfigConverter(input StackableFieldConfig) string

HideableFieldConfigConverter🔗

HideableFieldConfigConverter accepts a HideableFieldConfig object and generates the Go code to build this object using builders.

func HideableFieldConfigConverter(input HideableFieldConfig) string

GraphThresholdsStyleConfigConverter🔗

GraphThresholdsStyleConfigConverter accepts a GraphThresholdsStyleConfig object and generates the Go code to build this object using builders.

func GraphThresholdsStyleConfigConverter(input GraphThresholdsStyleConfig) string

SingleStatBaseOptionsConverter🔗

SingleStatBaseOptionsConverter accepts a SingleStatBaseOptions object and generates the Go code to build this object using builders.

func SingleStatBaseOptionsConverter(input SingleStatBaseOptions) string

ReduceDataOptionsConverter🔗

ReduceDataOptionsConverter accepts a ReduceDataOptions object and generates the Go code to build this object using builders.

func ReduceDataOptionsConverter(input ReduceDataOptions) string

OptionsWithTooltipConverter🔗

OptionsWithTooltipConverter accepts a OptionsWithTooltip object and generates the Go code to build this object using builders.

func OptionsWithTooltipConverter(input OptionsWithTooltip) string

OptionsWithLegendConverter🔗

OptionsWithLegendConverter accepts a OptionsWithLegend object and generates the Go code to build this object using builders.

func OptionsWithLegendConverter(input OptionsWithLegend) string

OptionsWithTimezonesConverter🔗

OptionsWithTimezonesConverter accepts a OptionsWithTimezones object and generates the Go code to build this object using builders.

func OptionsWithTimezonesConverter(input OptionsWithTimezones) string

OptionsWithTextFormattingConverter🔗

OptionsWithTextFormattingConverter accepts a OptionsWithTextFormatting object and generates the Go code to build this object using builders.

func OptionsWithTextFormattingConverter(input OptionsWithTextFormatting) string

VizTextDisplayOptionsConverter🔗

VizTextDisplayOptionsConverter accepts a VizTextDisplayOptions object and generates the Go code to build this object using builders.

func VizTextDisplayOptionsConverter(input VizTextDisplayOptions) string

GraphFieldConfigConverter🔗

GraphFieldConfigConverter accepts a GraphFieldConfig object and generates the Go code to build this object using builders.

func GraphFieldConfigConverter(input GraphFieldConfig) string

VizLegendOptionsConverter🔗

VizLegendOptionsConverter accepts a VizLegendOptions object and generates the Go code to build this object using builders.

func VizLegendOptionsConverter(input VizLegendOptions) string

VizTooltipOptionsConverter🔗

VizTooltipOptionsConverter accepts a VizTooltipOptions object and generates the Go code to build this object using builders.

func VizTooltipOptionsConverter(input VizTooltipOptions) string

TableSortByFieldStateConverter🔗

TableSortByFieldStateConverter accepts a TableSortByFieldState object and generates the Go code to build this object using builders.

func TableSortByFieldStateConverter(input TableSortByFieldState) string

TableFooterOptionsConverter🔗

TableFooterOptionsConverter accepts a TableFooterOptions object and generates the Go code to build this object using builders.

func TableFooterOptionsConverter(input TableFooterOptions) string

TableAutoCellOptionsConverter🔗

TableAutoCellOptionsConverter accepts a TableAutoCellOptions object and generates the Go code to build this object using builders.

func TableAutoCellOptionsConverter(input TableAutoCellOptions) string

TableColorTextCellOptionsConverter🔗

TableColorTextCellOptionsConverter accepts a TableColorTextCellOptions object and generates the Go code to build this object using builders.

func TableColorTextCellOptionsConverter(input TableColorTextCellOptions) string

TableImageCellOptionsConverter🔗

TableImageCellOptionsConverter accepts a TableImageCellOptions object and generates the Go code to build this object using builders.

func TableImageCellOptionsConverter(input TableImageCellOptions) string

TableBarGaugeCellOptionsConverter🔗

TableBarGaugeCellOptionsConverter accepts a TableBarGaugeCellOptions object and generates the Go code to build this object using builders.

func TableBarGaugeCellOptionsConverter(input TableBarGaugeCellOptions) string

TableSparklineCellOptionsConverter🔗

TableSparklineCellOptionsConverter accepts a TableSparklineCellOptions object and generates the Go code to build this object using builders.

func TableSparklineCellOptionsConverter(input TableSparklineCellOptions) string

TableColoredBackgroundCellOptionsConverter🔗

TableColoredBackgroundCellOptionsConverter accepts a TableColoredBackgroundCellOptions object and generates the Go code to build this object using builders.

func TableColoredBackgroundCellOptionsConverter(input TableColoredBackgroundCellOptions) string

ResourceDimensionConfigConverter🔗

ResourceDimensionConfigConverter accepts a ResourceDimensionConfig object and generates the Go code to build this object using builders.

func ResourceDimensionConfigConverter(input ResourceDimensionConfig) string

FrameGeometrySourceConverter🔗

FrameGeometrySourceConverter accepts a FrameGeometrySource object and generates the Go code to build this object using builders.

func FrameGeometrySourceConverter(input FrameGeometrySource) string

HeatmapCalculationOptionsConverter🔗

HeatmapCalculationOptionsConverter accepts a HeatmapCalculationOptions object and generates the Go code to build this object using builders.

func HeatmapCalculationOptionsConverter(input HeatmapCalculationOptions) string

TableFieldOptionsConverter🔗

TableFieldOptionsConverter accepts a TableFieldOptions object and generates the Go code to build this object using builders.

func TableFieldOptionsConverter(input TableFieldOptions) string