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librarypanel🔗

Objects🔗

Builders🔗

Functions🔗

NewLibraryPanel🔗

NewLibraryPanel creates a new LibraryPanel object.

func NewLibraryPanel() *LibraryPanel

NewLibraryElementDTOMetaUser🔗

NewLibraryElementDTOMetaUser creates a new LibraryElementDTOMetaUser object.

func NewLibraryElementDTOMetaUser() *LibraryElementDTOMetaUser

NewLibraryElementDTOMeta🔗

NewLibraryElementDTOMeta creates a new LibraryElementDTOMeta object.

func NewLibraryElementDTOMeta() *LibraryElementDTOMeta

NewPanelModel🔗

NewPanelModel creates a new PanelModel object.

func NewPanelModel() *PanelModel

LibraryPanelConverter🔗

LibraryPanelConverter accepts a LibraryPanel object and generates the Go code to build this object using builders.

func LibraryPanelConverter(input LibraryPanel) string

LibraryElementDTOMetaUserConverter🔗

LibraryElementDTOMetaUserConverter accepts a LibraryElementDTOMetaUser object and generates the Go code to build this object using builders.

func LibraryElementDTOMetaUserConverter(input LibraryElementDTOMetaUser) string

LibraryElementDTOMetaConverter🔗

LibraryElementDTOMetaConverter accepts a LibraryElementDTOMeta object and generates the Go code to build this object using builders.

func LibraryElementDTOMetaConverter(input LibraryElementDTOMeta) string

PanelModelConverter🔗

PanelModelConverter accepts a PanelModel object and generates the Go code to build this object using builders.

func PanelModelConverter(input PanelModel) string