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Building a scene layout

Scenes support two layout types: flex and grid layout. In this guide, you'll learn how to use and configure SceneFlexLayout and SceneGridLayout.

Flexbox layout

SceneFlexLayout allows you to build flexible scenes with layouts driven by the browser's CSS flexbox layout. This lets you to define very dynamic layouts where panel widths and heights can adapt to the available space.

Step 1. Create a scene

Start using the flexbox layout by creating a scene with body configured as SceneFlexLayout:

const scene = new EmbeddedScene({
body: new SceneFlexLayout({}),
});

Step 2. Configure flexbox layout

SceneFlexLayout allows flexbox behavior configuration. You can configure the following properties:

  • direction - Configures the main axis of flexbox layout. Children placed within the layout follow its direction.
  • wrap - Configures the behavior of layout children. By default, children try to fit into one line.

By default, SceneFlexLayout uses row direction. To create a column layout, use the following code:

const scene = new EmbeddedScene({
body: new SceneFlexLayout({
direction: 'column',
}),
});

Step 3. Add layout children

SceneFlexLayout has a children property. It accepts an array of SceneFlexItem or SceneFlexLayout objects. Create a scene with two, equally sized layout items in a column:

const scene = new EmbeddedScene({
body: new SceneFlexLayout({
direction: 'column',
children: [new SceneFlexItem({ minHeight: 200 }), new SceneFlexItem({ minHeight: 300 })],
}),
});

Both SceneFlexLayout and SceneFlexItem object types accept the following configuration options that allow size constraints and behaviors:

  flexGrow?: CSSProperties['flexGrow'];
alignSelf?: CSSProperties['alignSelf'];
width?: CSSProperties['width'];
height?: CSSProperties['height'];
minWidth?: CSSProperties['minWidth'];
minHeight?: CSSProperties['minHeight'];
maxWidth?: CSSProperties['maxWidth'];
maxHeight?: CSSProperties['maxHeight'];
xSizing?: 'fill' | 'content';
ySizing?: 'fill' | 'content';
// For sizing constaints on smaller screens
md?: SceneFlexItemPlacement;

We strongly recommend setting a minHeight on all children of the layout that use column direction. This ensures that they aren't overly compressed on smaller screens. If you set minHeight or height on the SceneFlexLayout object, you don't need to set it on each child, as they will inherit these constraints.

Step 4. Add panels to flex layout items

The preceding example sets up a layout for your scene. To visualize data, configure SceneQueryRunner and add it to your scene:

const queryRunner = new SceneQueryRunner({
$timeRange: new SceneTimeRange()
datasource: {
type: 'prometheus',
uid: '<PROVIDE_GRAFANA_DS_UID>',
},
queries: [
{
refId: 'A',
expr: 'rate(prometheus_http_requests_total{}[5m])',
},
],
});

const scene = new EmbeddedScene({
$data: queryRunner,
body: new SceneFlexLayout({
direction: 'column',
children: [new SceneFlexItem({}), new SceneFlexItem({})],
}),
});

Next, add VizPanel objects as the body of the layout items:

const queryRunner = new SceneQueryRunner({
datasource: {
type: 'prometheus',
uid: '<PROVIDE_GRAFANA_DS_UID>',
},
queries: [
{
refId: 'A',
expr: 'rate(prometheus_http_requests_total{}[5m])',
},
],
});

const scene = new EmbeddedScene({
$data: queryRunner,
body: new SceneFlexLayout({
direction: 'column',
children: [
new SceneFlexItem({
body: PanelBuilders.timeseries().setTitle('Time series').build(),
}),
new SceneFlexItem({
body: PanelBuilders.table().setTitle('Table').build(),
}),
],
}),
});

This will render two panels, a Time series and a Table panel.

note

For SceneFlexItems that contain VizPanel objects, it's recommended that you set minHeight or minWidth constraints so the panels aren't overly compressed by limited screen space.

Responsive flex layouts

By default, SceneFlexLayout has some responsive behaviors for smaller screens:

  • SceneFlexLayout direction changes from row to column.
  • SceneFlexLayout maxWidth, maxHeight, height or width constraints are removed.
  • SceneFlexLayout and SceneFlexItem uses the minHeight or height set on the parent layout (unless specified on it directly). This is to force a height or minHeight constraint set on a SceneFlexLayout with direction row to also apply to its children so that when the responsive media query that changes the direction to column is triggered, these constraints continue acting on the children.

These behaviors are triggered for screens that match the media query of Grafana's theme.breakpoints.down('md').

You can override these behaviors and set custom direction and size constraints using the md property that exists on both SceneFlexLayout and SceneFlexItem. For example:

new SceneFlexLayout({
direction: 'row',
minHeight: 200,
md: {
minHeight: 100,
direction: 'row',
},
children: [getStatPanel({}), getStatPanel({})],
}),

In the preceding example, we use the md property to override the default responsive behavior that changes a row layout to a column layout. We also apply a tighter minHeight constraint.

Grid layout

SceneGridLayout allows you to build scenes as grids. This is the default behavior of Dashboards in Grafana, and grid layout lets you add a similar experience to your scene.

Step 1. Create a scene

Start using grid layout by creating a scene with body configured as SceneGridLayout:

const scene = new EmbeddedScene({
$data: queryRunner,
body: new SceneGridLayout({}),
});

Step 2. Configure grid layout

SceneGridLayout allows grid behavior configuration. The provided grid has 24 columns.

You can configure the following properties:

  • isDraggable - Configures whether or not grid items can be moved.
  • isLazy - Configures whether or not grid items should be initialized when they are outside of the viewport.
const scene = new EmbeddedScene({
$data: queryRunner,
body: new SceneGridLayout({
isDraggable: false,
isLazy: true,
}),
});

Step 3. Add layout children

SceneGridLayout has a children property. It accepts an array of SceneGridItem or SceneGridRow objects. Create a scene with two grid items in a row:

const scene = new EmbeddedScene({
$data: queryRunner,
body: new SceneGridLayout({
children: [
new SceneGridItem({
x: 0,
y: 0,
width: 12,
height: 10,
isResizable: false,
isDraggable: false,
}),
new SceneGridItem({
x: 12,
y: 0,
width: 12,
height: 10,
isResizable: false,
isDraggable: false,
}),
],
}),
});

SceneGridItem accepts the following configuration options, which are expressed in 24-column grid units:

  x?: number;
y?: number;
width?: number;
height?: number;

Step 4. Add panels to grid layout items

Add VizPanel to SceneGridItem to show visualized data:

const scene = new EmbeddedScene({
$data: queryRunner,
body: new SceneGridLayout({
children: [
new SceneGridItem({
x: 0,
y: 0,
width: 12,
height: 10,
isResizable: false,
isDraggable: false,
body: PanelBuilders.timeseries().setTitle('Time series').build(),
}),
new SceneGridItem({
x: 12,
y: 0,
width: 12,
height: 10,
isResizable: false,
isDraggable: false,
body: PanelBuilders.table().setTitle('Table').build(),
}),
],
}),
});

Step 5. Add a grid row

A grid row is a layout item that groups other SceneGridItems into a collapsible row. Use SceneGridRow to add a row to a scene:

note

In SceneGridRow, the x and y coordinates are relative to the row.

const row = new SceneGridRow({
x: 0,
y: 0,
children: [
new SceneGridItem({
x: 0,
y: 0,
width: 12,
height: 10,
isResizable: false,
isDraggable: false,
body: PanelBuilders.timeseries().setTitle('Time series').build(),
}),
new SceneGridItem({
x: 12,
y: 0,
width: 12,
height: 10,
isResizable: false,
isDraggable: false,
body: PanelBuilders.table().setTitle('Table').build(),
}),
],
});

const scene = new EmbeddedScene({
$data: queryRunner,
body: new SceneGridLayout({
children: [row],
}),
});

Split layout

SplitLayout allows you to build scenes as combinations of separate resizable panes, oriented either vertically or horizontally.

Step 1. Create a scene

Start using the split layout by creating a scene with body configured as SplitLayout:

const scene = new EmbeddedScene({
$data: queryRunner,
body: new SplitLayout({}),
});

Step 2. Configure split layout

SplitLayout allows several configuration options:

  • direction - Configures whether panes are oriented by row or column.
  • primary - The first pane.
  • secondary - The second pane
const scene = new EmbeddedScene({
$data: queryRunner,
body: new SplitLayout({
direction: 'column',
}),
});

Step 3. Provide primary and secondary objects

primary and secondary both accept a SceneFlexItemLike object.

const scene = new EmbeddedScene({
$data: queryRunner,
body: new SplitLayout({
direction: 'column',
primary: PanelBuilders.timeseries().setTitle('Primary panel').build(),
secondary: PanelBuilders.table().setTitle('Secondary panel').build(),
}),
});

Source code

View the example source code